Faceless Horror

This is a personal project based on the H.P. Lovecraft inspired enemies in World of Warcraft, the Old Gods. My goal was to create a Hero / Cinematic level asset that retained the artistic feel of the original WoW model.

The model is 125k tris, presented in Marmoset Toolbag v5 with a displacement map and UDIM workflow. Created in ZBrush and 3DS Max, retopped with Topogun3, textures created in Adobe Painter.

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in Marmoset Toolbag 5

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in Zbrush